Lakeview Cabin Collection | |
---|---|
Developer(s) | Roope Tamminen |
Publisher(s) | Roope Tamminen |
Engine | Stencyl |
Platform(s) | Microsoft Windows, OS X |
Release |
|
Genre(s) | Survival horror |
Mode(s) | Single-player |
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Lakeview Cabin Collection Free Download PC Game Cracked in Direct Link and Torrent. Lakeview Cabin Collection – Delve into the diverse world of horror movies in this 2D action puzzler. Nothing can prepare you for the R-rated challenges you will face! Lakeview Cabin Collection Free Download PC Game. Lakeview Cabin Free Download PC Game setup for windows. It is an action oriented horror and comedy game play based on an interesting plot. OceanOfGames, Ocean Of Games, OceanGames PC. Lakeview Cabin PC Game 2015 Overview. Lakeview Cabin PC Game is an interesting gameplay developed and published by Roope Tamminen. This is a comedy horror game.
Lakeview Cabin Collection is a survival horrorvideo game developed and published by Roope Tamminen. It is the sequel to his free flash game Lakeview Cabin, which released on 21 October 2013.[1] In 2014 Tamminen announced that he was seeking to have the game released through Steam Greenlight and on 25 March 2015 Tamminen released the Lakeview Cabin Collection to Steam, Humble Bundle, and itch.io.[2]
Premise[edit]
Download game rollercoaster tycoon touch mod apk. The game's setting is an initially idyllic looking cabin surrounded by woods and a large lake. Players are able to control several characters and have them interact with their surroundings. Characters can swim, drink, handle objects, and have intercourse with one another, however during the night the characters are hunted and are able to be killed by their pursuer. Players can also kill the characters off themselves via several different methods.
With each subsequent 'film', a new plot and set of protagonists are given to the player. Despite this, all 'films' have a shared setting of Camp Lakeview (for example, Lakeview Cabin IV is set around a band lost on tour, and their encounters with an inbred cannibal family living in a mansion across the lake as seen in Lakeview Cabin III), as shown by various in-game maps revealed in each film.
Lakeview Cabin III: Set around a decade after the original Lakeview Cabin flash game, a new group of counselors for Camp Lakeview unwittingly encounter a mysterious killer known as Babyface. Described as a 'sandbox boss-fight'.
Lakeview Cabin IV, Curse of The Lake: After a rising girl band finds their tour bus out of gas, they must fight through a family of inbred cannibals, a swarm of mutant rats, and a vast array of traps hidden within Lakeview Manor. Described as a 'randomized action survival'.
Lakeview Cabin V, Homecoming: On Halloween night, a small suburban neighborhood finds itself terrorized by an unkillable evil, and must resort to supernatural means to defeat it. Described as a 'supernatural mystery'.
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Lakeview Cabin VI: In a space station collecting remains of the original cabin, a handful of janitors find themselves face to face with multiplying alien creatures who can travel through the station's built-in delivery system.
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There is also a hub level set in a New York City movie theater, with a rat-like monster lurking within the sewers under a cinema. This level was formerly going to be 'Lakeview Cabin VI, Manhattan Lake Massacre', but Roope found it too small for a full length film and instead chose to turn it into the hub level and let Lakeview Cabin VI take its place from the seventh entry.
On December 21, 2017, the first 'mini episode' Last Christmas appeared as a smaller, additional episode available to anyone who has beaten at least one other episode. It follows a father who tries to escape from a group of homicidal kidnappers with his infant daughter.
Development[edit]
Tamminen initially began developing the game as a small prototype with similar mechanics as the 8-bitNintendo game Chip 'n Dale Rescue Rangers and chose to turn it into a survival horror game.[3] Prior to further developing the first game Tamminen sought his wife's approval to make a horror game, as she was pregnant at this time and the first game's antagonists were a pregnant woman and her unborn fetus.[3] While the first game had more of a cartoon-esque look, Tamminen decided to make the further episodes in 8-bit style, as he felt that this made it easier for him as a solo developer.[3]
Tamminen has stated that the game's puzzles 'came almost naturally' as he 'just added items that you might usually find at a cabin, and then tried to think of at least three ways to use them. The obvious use, the 'self-harm' use and the use as a weapon.'[4]
Reception[edit]
Critical reception of Lakeview Cabin Collection has been predominantly positive.[5][6] Much of the game's praise centered upon its humor, sandbox game play, and easter eggs,[7] while criticism centered upon the game's direction, mechanics, and lack of a tutorial.[8]
Lakeview Cabin Collection Game
References[edit]
Lakeview Cabin Collection Download Free Pc
- ^Tamminen, Roope (23 October 2013). 'Lakeview Cabin by Hypnohustler on Game Jolt'. Game Jolt. Lucent Web Creative. Retrieved 16 September 2015.
- ^Nakamura, Darren (30 May 2014). 'Lakeview Cabin Collection channels cheesy horror movies'. Destructoid. ModernMethod. Retrieved 16 September 2015.
- ^ abcPriestman, Chris (2 April 2015). 'Lakeview Cabin Collection Interview: A Slasher Movie Playground Of Violence, Nudity, And Comedy'. Siliconera. Curse, Inc. Retrieved 16 September 2015.
- ^Saraintaris, Nico (27 November 2013). 'We ask indies: Roope Tamminen!'. Gamasutra. UBM TechWeb. Retrieved 16 September 2015.
- ^Gallagher, Danny; Heisler, Steve; Keiser, Joe; Nelson, Samantha; Sanskrit, Derrick (27 November 2013). 'Kill some time with an unusually erotic installment of our cheap-game roundup'. The A.V. Club. The Onion. Retrieved 16 September 2015.
- ^Sykes, Tom (28 October 2013). 'The Free Webgame Round-Up'. PC Gamer. Future US. Retrieved 16 September 2015.
- ^Klepek, Patrick (17 April 2015). 'Someone's Made A Good Friday The 13th-Style Video Game'. Kotaku. Gawker Media. Retrieved 16 September 2015.
- ^Holtreman, Miranda (30 April 2015). ''Lakeview Cabin Collection' Review'. Game Rant. Retrieved 16 September 2015.
External links[edit]
Lakeview Cabin Collection Download Free Download
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Lakeview_Cabin_Collection&oldid=890178027'
Lakeview Cabin Horror Game
The Lakeview Cabin Collection is a surivival horror action puzzle game for STEAM.
Before I talk about what I disliked about it, let me talkThe Lakeview Cabin Collection is a surivival horror action puzzle game for STEAM.
Before I talk about what I disliked about it, let me talk about what I enjoyed. It covers several genres of horror that I grew up with, from the killers, to the scenes and settings. The nostalgila factor alone already makes this game pretty good.
I like the art, it's retro, while still having it's own style and being able to separate itself from all the games that use the entire concept of retro art it's whole selling point.
The game also manages to be able to tell a story in a very basic manner without needing to have any sort of text. And I respect that. They did it in a much better way then Scott could ever hope to do with Five Nights At Freddies.
Now for the bad. To begin with, the controls are kind of wonky, it's going to take you awhile to get used to the very minimalistic controls they use. The game uses 'context senestive' icons to let you know when you can perform an action, but it isn't always clear what it is or what it's used for.
The hit detection in this game is terrible. 9 out of 10 times, an enemy will hit me before I even get remotely close to it, but the game, for whatever reason, seems to think I need to be right on top of an enemy to attack it. There's hard and then there's poor programming and this game could use a better combat system. At least give players the same attack reach the enemies do, that's only fair.
While the game advertises itself as a 'sandbox' game, the reality is, each 'feature' feels like the developers had a very specific idea on how the features should be solved. There's a lot of junk laying around, but a large majority of it simply doesn't feel useful in any sense.
It's kind of like Lemmings. The developers had a very specific idea on how every puzzle should be solved and while some people managed to avoid it, luck out and still win a stage, many others were left scratching their heads.
Finally, the puzzles in the game are simply atrocious. Many of them, you won't understand what's going on unless you watch or read some sort of guide. It suffers from the same 90's adventure point and click game issues, where nonsensical actions result in a reaction that helps you. From banging a lady on a bed to find a key, to pooping in a toilet to drop a stuffed bear, the end result is, what were they thinking?
Here's the thing, I appreciate the game and the concept of it. There's a lot of it I actually do like, but so much of it has made me so frustrated that I had to stop playing. The developers clearly workd hard on this product, but a lot of times the direction and mechanics feel really off.
At the time of writing this, I could have gotten a refund, but I decided not to. But unless you have a great mind of super obscure puzzles, unfair mechanics and bad hit detection, most of you would be better left off not buying this game. I suggest you play the FREE Lakeview Cabin game first, it's a java based game and will show you everything you need to see to decide to buy the game or not.…Expand
Before I talk about what I disliked about it, let me talkThe Lakeview Cabin Collection is a surivival horror action puzzle game for STEAM.
Before I talk about what I disliked about it, let me talk about what I enjoyed. It covers several genres of horror that I grew up with, from the killers, to the scenes and settings. The nostalgila factor alone already makes this game pretty good.
I like the art, it's retro, while still having it's own style and being able to separate itself from all the games that use the entire concept of retro art it's whole selling point.
The game also manages to be able to tell a story in a very basic manner without needing to have any sort of text. And I respect that. They did it in a much better way then Scott could ever hope to do with Five Nights At Freddies.
Now for the bad. To begin with, the controls are kind of wonky, it's going to take you awhile to get used to the very minimalistic controls they use. The game uses 'context senestive' icons to let you know when you can perform an action, but it isn't always clear what it is or what it's used for.
The hit detection in this game is terrible. 9 out of 10 times, an enemy will hit me before I even get remotely close to it, but the game, for whatever reason, seems to think I need to be right on top of an enemy to attack it. There's hard and then there's poor programming and this game could use a better combat system. At least give players the same attack reach the enemies do, that's only fair.
While the game advertises itself as a 'sandbox' game, the reality is, each 'feature' feels like the developers had a very specific idea on how the features should be solved. There's a lot of junk laying around, but a large majority of it simply doesn't feel useful in any sense.
It's kind of like Lemmings. The developers had a very specific idea on how every puzzle should be solved and while some people managed to avoid it, luck out and still win a stage, many others were left scratching their heads.
Finally, the puzzles in the game are simply atrocious. Many of them, you won't understand what's going on unless you watch or read some sort of guide. It suffers from the same 90's adventure point and click game issues, where nonsensical actions result in a reaction that helps you. From banging a lady on a bed to find a key, to pooping in a toilet to drop a stuffed bear, the end result is, what were they thinking?
Here's the thing, I appreciate the game and the concept of it. There's a lot of it I actually do like, but so much of it has made me so frustrated that I had to stop playing. The developers clearly workd hard on this product, but a lot of times the direction and mechanics feel really off.
At the time of writing this, I could have gotten a refund, but I decided not to. But unless you have a great mind of super obscure puzzles, unfair mechanics and bad hit detection, most of you would be better left off not buying this game. I suggest you play the FREE Lakeview Cabin game first, it's a java based game and will show you everything you need to see to decide to buy the game or not.…Expand